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Natalie Ruiz

Researcher
Australian Technology Park, Sydney

Research Activities

Natalie Ruiz is a Researcher for the R&D Services Initiative at NICTA and is based at the ATP Laboratory. Working in the area of cognitive performance, her current role sees her conducting contract research for industry and other research organisations such as DSTO and US AFOSR. She is also involved in the development of Braingauge.

Last sememster, Natalie also lectured for the HCI course at USyd (INFO3315: Human-Computer Interaction).

Experience

Previously, Natalie worked as a researcher also for the Human Performance Improvement (HPI) project, within the Making Sense of Data research theme. Her research involved the study of athletes' behaviour under high cognitive load. In close collaboration with the Skill Acquisition Laboratory at the Australian Institute of Sport , Natalie investigated the effects of strategic decision-making in elite team sports such as netball and basketball. The goal is to identify implicit behaviour patterns in modalities such as speech, gesture and eye-gaze, that can help us estimate and predict performance.

After completing her PhD candidature in the STaRUI project, under the supervision of  Dr. Fang Chen and Prof. Claude Sammut, Natalie worked briefly with the Braccetto project, as part of the HxI initiative between NICTA, CSIRO and DSTO. Braccetto is a collaborative project in human-machine interaction that aims to develop sophisticated information sharing technology that can help geographically distributed teams collaborate more effectively.

Prior to starting her PhD, Natalie joined NICTA in 2004 as a Research Engineer within the PEMMI project (precursor to the STaR-UI project). Natalie also spent two years as a Researcher at the Motorola Australian Research Centre (MARC) from 2001 to 2003, working with the Human Language Technologies group,  where she nurtured her interest in Human Computer Interaction and Natural Language Processing.

Qualifications

Natalie Ruiz was awarded a PhD in Computer Science and Engineering at UNSW. Her dissertation, entitled "Cognitive Load Measurement in Multimodal Interfaces", explores the viability of using implicit behaviours in multimodal input to assess whether a user is experiencing high or low cognitive load.

Natalie has also received a Bachelor of Engineering (Software Engineering) (Hons 1st class) from UNSW in 2000, and a Bachelor of Arts (English) from UNSW and Boston College in 2001.

Research Interests

Natalie's primary research interest is human computer interaction, especially multimodal interaction. Multimodal interaction, an interesting niche of HCI, promotes natural and intuitive communication between users and machines, much like people conversing with one another. Attaining degree of interactive synergy between users and computers is an integral step in making all types of computational devices and applications accessible and exploitable by anybody, from any background, age or experience. Interacting with a computer should be as easy as having a chat with just another kind of 'expert'. Natalie is interested in research that not only fulfills the promise of  universal accessibility, but also contributes in significant ways to shed light on human cognition itself.

In-depth study and analysis of multimodal input by users can provide us first with design cues to guide new and innovative interaction strategies, but also more importantly, with insights into human response production, i.e. the planning and execution of speech, gesture and eye gaze processes; and further, into human cognitive processes. In particular, Natalie is currently focussed harnessing tell-tale features in multimodal input to shed light on the causes and effects of cognitive overload. 

Patents

  1. Measuring Cognitive Load, Australia patent application  2005903441, Chen, F., Choi, E., Ruiz., N.
  2. Measuring Cognitive Load, Priority Date: 29 June 2005, PCT  Application No. PCT/AU2006/000914, Chen, F., Choi, E., Ruiz,  N.

Selected Publications

  1. Ruiz, N., Feng, Q.Q., Taib, R., Handke, T., Chen, F. “Cognitive Skills Learning: Pen Input Patterns in Computer-Based Athlete Training” International Conference on Multimodal Interfaces and Machine Learning (ICMI2010), Beijing, China. November 2010.
  2. Ruiz, N. , Liu, G., Yin, B., and Chen, F., “Teaching Athletes Cognitive Skills ACM 24th Annual British Conference on Human Computer Interaction (HCI 2010), Sept 2010, Dundee, Scotland
  3. Chen, S., Epps, J., Ruiz, N and Chen, F., “Eye Activity as a Measure of Human Mental Effort in HCI”, Proc. International Conference on Intelligent User Interfaces (IUI’11), Palo, Alto, U.S.A., February 2011.
  4. Cheng, K., Mueller-Tomfelde, C., Ruiz, N., “Interactive Tabletops with Non-Interactive Rims” 2010 annual conference of the Computer-Human Interaction Special Interest Group of the HFESA (OZCHI2010), Brisbane, AUSTRALIA, November, 2010.
  5. Ruiz, N., Cheng, K. and Rittenbruch, M. Exploring Manual Interaction and Social Behaviour Patterns in Intensely Collaborative Teamwork. T. Gross et al. (Eds.): INTERACT 2009, Part I, LNCS 5726, pp. 578–581, 2009 (to appear).
  6. Ruiz, N., Chen, F., and Oviatt, S. Multimodal Input. Chapter in Multi-modal signal Processing: Methods and Techniques to build Multimodal Interactive Systems. J.P. Thiran, H. Bourlard and F. Marque (eds). 2009. Elsevier.
  7. Ruiz, N., Taib, R., Shi, Y., Choi, E. and Chen, F. Using Pen Input Features as Indices of Cognitive Load. Proc. 9th International Conference on Multimodal Interfaces (ICMI'07), Nagoya, Japan, Nov. 2007, 315-318.
  8. Taib, R. and Ruiz, N. Integrating Semantics into Multimodal Interaction Patterns. Chapter in Machine Learning for Multimodal Interaction. LNCS 4892, H. Bourlard, S. Renals, and A. Popescu-Belis, Eds. Berlin: Springer-Verlag, 2008, 96-107.
  9. Taib, R., Ruiz, N. Wizard of Oz for Multimodal Interfaces Design: Deployment Considerations. Proc.12th International Conference on Human-Computer Interaction (HCII2007), (Beijing, July 2007), 232-241.
  10. Shi, Y., Ruiz, N., Taib, R., Choi, E. and Chen, F.,  Galvanic Skin Response (GSR) as an Index of Cognitive Load,  Proc. SIGCHI Conference on Human Factors in Computing Systems  (CHI’07), San Jose, April/May 2007, pp. 2651-2656.
  11. Ruiz, N., Taib, R., and Chen, F. Examining the redundancy of multimodal input. In Proc. 20th annual conference of the Australian computer-human interaction special interest group (OzCHI'06), (Sydney, Australia, 20-24 Nov 2006). (2006), 389-392.
  12. Taib, R. and Ruiz, N. Tangible Objects for the Acquisition of Multimodal Interaction Patterns. In Proc. International Conference on Language Resources and Evaluation (LREC'06), (Genoa, Italy, 24-26 May 2006). (2006), 2540-2545.
  13. Taib, R. and Ruiz, N. Multimodal Interaction Styles for Hypermedia Adaptation. In Proc. International Conference on Intelligent User Interfaces (IUI'06), (Sydney, Australia, 30 January-1 February 2006). (2006), 351-353.
  14. Taib, R. and Ruiz, N. Evaluating Tangible Objects for Multimodal Interaction Design. In Proc. 19th annual conference of the Australian computer-human interaction special interest group (OzCHI'05), (Canberra, Australia, 21-25 November 2005). CHISIG of Australia, Narrabundah, Australia, (2005), on CD.
  15. Chen, F., Choi, E., Epps, J., Lichman, S., Ruiz, N., Shi, Y.,  Taib, R. and Wu, M., A Study of Manual Gesture-Based Selection  for the PEMMI Multimodal Transport Management Interface  Proc. 7th International Conference on Multimodal Interfaces (ICMI),  Trento, Italy, Oct. 2005, pp. 274-281.
  16. Chen, F., Choi, E., Ruiz, N., Shi, Y. and Taib, R., User  Interface Design and Evaluation for Control Room, Proc. Annual  Conference of the Australian Computer-Human Interaction Special  Interest Group (OzCHI’05), Canberra, Nov. 2005, on CD.